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Avatar di SpringWangSpringWangSeedance 2.5

PROMPT

Create one 9:16 vertical image with the realistic look of a spectator’s smartphone photograph, as the opening frame of a playful, physically impossible VFX stunt.

The setting is a large modern shopping mall with a tall, open central atrium extending several floors down. Multiple levels of shops and glass-fronted balconies surround the void. Long escalators run diagonally through the left side of the background. Above is a high glass ceiling with a rectangular metal grid. Far below are small retail kiosks with green rectangular roofs, bright walkways, and tiny shoppers.

On the right half of the image, a clearly adult woman in her mid-twenties stands on top of the rounded silver metal handrail of an upper-floor glass balustrade. She has dark hair in a high ponytail and wears a light cream short-sleeved cropped T-shirt with fine gray horizontal stripes, matching casual shorts, and thick white mid-calf slouch socks.

IMPORTANT POSITION: both of her sock-covered feet are visibly resting on the narrow TOP of the silver handrail, not on the walkway or a broad ledge. Her full body is visible from head to feet. She faces screen-left toward the open atrium, seen in a three-quarter side view. Her legs are nearly straight, her arms rest beside her body, and she looks down into the atrium. This is the quiet moment immediately before takeoff.

The photographer is on the same upper-floor walkway, a few steps behind and to her side. The handrail extends diagonally from the lower foreground toward the middle-right. The public walkway and a small group of watching shoppers remain visible along the far-right edge.

Through the glass and near the lower-left edge of the frame, reveal a small, partially cropped view of a large circular trampoline on the ground floor, several stories below. It has a black jumping surface and a thick bright orange padded rim. It sits in a clear area of the atrium, slightly outward from the balcony, with spectators gathered loosely around it.

Natural indoor mall lighting, believable architectural perspective, ordinary smartphone wide-angle framing, realistic skin and fabric. Emphasize the deep drop and the contrast between the nearby woman and the tiny ground-floor details.

One complete scene. No captions, watermark, logos, or video-player interface.
Create a 10-second, 9:16 vertical image-to-video clip using the supplied image as the exact opening frame.

Style: a playful, physically impossible trampoline stunt presented as realistic handheld smartphone footage inside a shopping mall. One continuous take at normal speed.

Preserve the same adult woman, ponytail, striped outfit, white socks, silver handrail, glass balustrade, escalators, and mall architecture throughout.

CAMERA RULE:
The person filming stays on the original upper-floor walkway for the entire video. The phone tilts down to follow the descent, then tilts back up to follow the rebound. The camera never travels down into the atrium. Keep slight natural handheld movement without losing the performer.

[0.0–1.0 seconds]
Starting from the supplied frame, the woman briefly bends her knees and makes one small outward jump from the silver handrail into the open atrium. Both feet clearly leave the rail. Her ponytail lifts with the movement. The phone begins tilting downward after her.

[1.0–3.6 seconds]
She descends rapidly, feet first, through the clear space beside the escalators. Her body remains mostly upright, with her arms slightly spread. She becomes smaller as she moves farther from the upstairs camera.

The phone tilts into a steep downward view, revealing the full circular trampoline below: a black mat surrounded by a thick orange padded ring, with spectators standing around the outside. Keep her descending body clearly visible and aligned with the center of the mat.

[3.6–4.5 seconds]
Both sock-covered feet land in the CENTER of the black trampoline mat. The mat visibly stretches downward into a deep bowl beneath her weight, and her knees bend.

The stretched mat immediately recoils upward, launching her into one exaggerated, powerful rebound. Show the complete contact, compression, and release as a continuous movement, synchronized with a deep elastic THUMP-BOING.

[4.5–7.5 seconds]
The rebound sends her rapidly back up through the same open atrium toward the original balcony. During the ascent, she pulls her knees toward her chest and performs ONE complete tucked backward somersault.

The phone tilts upward to follow her. She grows larger as she approaches the camera’s floor, and the original escalators and upper balconies return into view.

After completing the rotation, she opens out of the tuck and extends her legs downward, returning to an upright orientation. Her upward path curves gently back toward her original position on the handrail.

[7.5–8.8 seconds]
She reaches the original upper-floor railing and lands with BOTH feet on the EXACT SAME SECTION of the silver handrail where she started.

Show visible foot-to-rail contact. Her knees bend into a brief crouch and her arms extend for balance. Her ponytail swings forward from the landing. The phone settles back toward its original framing.

[8.8–10.0 seconds]
She straightens fully and stands steadily on the handrail in almost the same pose as the opening frame, facing the atrium. She lowers her arms and gives a small, satisfied smile.

Hold this completed return long enough to make it unmistakable: she is back on the original rail, balanced and stationary. Nearby spectators react with excited screams and cheers.

AUDIO:
Quiet, reverberant shopping-mall ambience throughout. A brief air-and-clothing swish during the drop, one clear trampoline THUMP-BOING during compression and release, and spontaneous crowd gasps, screams, and cheers during the rebound and final landing. No music, narration, or spoken dialogue.

CONTINUITY:
One outward jump, one trampoline landing and rebound, one complete somersault, and one return landing. The trampoline stays fixed on the ground floor. The final landing is on the original handrail, not the walkway. Continuous forward action, not reversed footage. No cuts, slow motion, captions, watermark, or player interface.

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